This is my biggest animation project yet, including mocap data, lipsynch, animal movement, etc. It was a test of everything I had learned after two years at howest DAE in the animation major. A challenge it was for sure, but I had a lot of fun!
rendered in UE4
rigs:
Malcolm by Animschool https://animschool.edu/downloadoffer.aspx
cat rig found on Open3DModel
A lot of preparation went into this project
Not wanting to lose any time browsing the internet looking for a specific monster rig, I decided to just make one myself
A closer look at the cat's run cycle
Off course raw motion capture data isn't good enough, so it needed some tweaking